DGE (Distributed Gaming Engine)

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Papers:

A selection of papers that provide an insight into the work associated to the development of DGE.

Interest Management Middleware for Networked GamesMorgan, G., Lu, F. and Storey, K., In Proceedings of the I3D 2005. ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, Washington, DC, April 3-6, 2005   pp. 57-63, ACM SIGGRAPH 2005
pdf (286 Kb) ]

Scalable Collision Detection for Massively Multiplayer Online GamesMorgan, G. and Storey, K., In Proceedings of the IEEE 19th International Conference on Advanced Information Networking and Applications (AINA '05), March 25-30, 2005, Taipei, Taiwan   Volume 1 pp. 873-878
IEEE Computer Society 2005
pdf (98 Kb) ]

Determining Collisions between Moving Spheres for Distributed Virtual EnvironmentsStorey, K., Lu, F. and Morgan, G., In Proceedings of the Computer Graphics International (CGI '04), June 16-19, 2004   pp. 140-147
IEEE 2004
pdf (330 Kb) ]

CS-TR: 888 Scalable Massively Multiplayer Online GamesMorgan, G.
School of Computing Science, University of Newcastle, Feb 2005
pdf (194 Kb) ]

Expanding Spheres: A Collision Detection Algorithm for Interest Management in Networked GamesMorgan, G., Storey, K., Lu, F., In Proceedings of the Entertainment Computing – ICEC 2004: Third International Conference, Eindhoven, The Netherlands, September 1-3 Rauterberg, M. (ed)
Lecture Notes in Computer Science Volume 3166 pp. 435 - 440
Springer-Verlag 2004
pdf (86 Kb) ]

Predictive Interest Management: An Approach to Managing Message Dissemination for Distributed Virtual EnvironmentsMorgan, G., Lu, F., In Proceedings of the First International Workshop on Interactive Rich Media Content Production: Architectures, Technologies, Applications, Tools (Richmedia2003)   2003
pdf (191 Kb) ]

Implementing Scalable Networked Virtual Environments using Replicated VRML ServersMorgan, G. and Rischbeck, T., In Proceedings of the International SRDS Workshop on Object-Oriented Reliable Distributed Systems (WOODS 2000). Held as part of the 19th IEEE Symposium on Reliable Distributed Systems (SRDS '00), Nürnberg, Germany, 16-18 October 2000 
IEEE Computer Society 2000
pdf (132 Kb) ]