All of our members contributes in equal measure to the outcome of our games. This means that the roles reported for each of us are merely indicative and highlight only the areas in which we focused more.
Dario Alfredo Michielini - game designer | gameplay programmer
Actually, there is too much to say about myself. I've been through a lot in my life, I only hope it will be useful to remain humble and consistent. I graduated in CompSci at Bicocca University in Milan, Italy. My favourite all time game is Shen Mue, if you haven't even heard about it, just retrieve a Dreamcast and hope it works.
My blog: http://gamesatbw.blogspot.com
Jason Campbell - core tech | graphics programmer
Graduated from GMIT in Galway worked for Ericsson's and have now decided to look for a career in game programming. Games have always been a part of my life and its a great feeling to bring them to life.
My blog: http://shamblesgames.blogspot.com/
Rhodri Hewitson - sound designer | AI programmer
Did my undergraduate degree in Mathematics. Excited about learning games programming. Have a firm belief that games should offer a rich experience.
My blog: http://rhewitson.blogspot.com
Dominic Goulding - graphics programmer | physics programmer
I graduated from Durham University with a Masters in Mathematics, and am now looking forward to taking my first steps into the Video Game industry.
My blog: http://blogs.ncl.ac.uk/d.goulding/
Aly Shamsy - physics programmer | core tech
Born in Pakistan, I've lived in Kenya, Uganda & Canada before moving to the UK for postgraduate studies in Computer Game Engineering. I studied Computer Engineering at University of Toronto and worked at Novator as a Development Team Lead. My favourite games are Half Life and the Fifa franchise.
My blog: http://www.alyshamsy.com/blogs/